Top SitesDirect-to-Consumer Platform for Game Devs | Stash.gg

Machine Readiness

Stored receipt and evidence

Overall

20

Readable

65

Callable

0

Commerce

0

Payment

0

Machine Access

Inspect the site's MCP endpoint

Open MCP explorer

DialtoneApp can scan the stored discovery files for this domain, try the MCP initialize handshake, and show the raw protocol transcript.

Purchase boundary

read only

Control boundary

unknown

Payment rails

None

Payment providers

None

Payment methods

None

Payment protocols

None

Payment assets

None

Payment networks

None

Capabilities

None

Verified payment surface

No

Crypto only

No

Readable docs

robots, llms

Products

0

Variants

0

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0

Currencies

0

Offers

0

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0

Priced actions

0

Samples

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No stored offer samples.

Samples

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Samples

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No stored product samples.

Document

robots.txt

Open robots.txt
User-agent: *
Disallow: /legal/additional-terms
Disallow: /legal/data-processing-addendum-for-customers 

Sitemap: https://www.stash.gg/sitemap.xml

Document

llms.txt

Open llms.txt
This is an llms.txt file, meant for consumption by LLMs.

This is the [sitemap](https://dev.stash.gg/sitemap.xml) of this website.

# Stash

> A direct-to-consumer platform helping game developers grow revenue through branded web shops, launchers, and payment infrastructure they fully own.

## Glossaries
- [What is side loading?](https://dev.stash.gg/glossary/sideloading)
- [Direct to Consumer Platform](https://dev.stash.gg/glossary/direct-to-consumer-platform)
- [Online gaming payment](https://dev.stash.gg/glossary/online-gaming-payment)
- [What is IDFA?](https://dev.stash.gg/glossary/identifier-for-advertisers-idfa)
- [What is Apple vs Epic Games?](https://dev.stash.gg/glossary/apple-vs-epic-games)

## Blogs
- [Everything game studios need to know about linking to off-platform payments on iOS](https://dev.stash.gg/blog/everything-game-studios-need-to-know-about-linking-to-off-platform-payments)
- [6 real-life examples of game studios directly linking to external gaming payment solutions](https://dev.stash.gg/blog/examples-directly-linking-external-gaming-payment-solutions)
- [How the Supercell Store Helped 5 Games Exceed $1B](https://dev.stash.gg/blog/supercell-store)
- [What the D2C Monopoly Go store did right to drive $5B in game revenue](https://dev.stash.gg/blog/monopoly-go-store)
- [stash announces stash pay in-game popups for ios](https://dev.stash.gg/blog/introducing-stash-pay)

## Pages
- [Home](https://dev.stash.gg/)
- [Your web shop, your profits](https://dev.stash.gg/web-shop)
- [The game launcher players call home](https://dev.stash.gg/game-launcher)
- [Frictionless payments, maximum payouts](https://dev.stash.gg/online-gaming-payments)
- [One tap, in-game web payments](https://dev.stash.gg/stash-pay)
- [Is a web shop worth it?](https://dev.stash.gg/fee-calculator)

## Company
- [Let's talk](https://dev.stash.gg/contact)
- [We're buiLding the best way to play & pay](https://dev.stash.gg/about-us)
- [Stash your skills with us](https://dev.stash.gg/careers)

## Categories
- [Glossary](https://dev.stash.gg/glossary)
- [Blog](https://dev.stash.gg/blog)

Document

llms-full.txt

Not stored for this site.