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llms.txt

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# s&box

> s&box is a game engine built on Valve's Source 2 and the latest .NET technology, developed by Facepunch. It provides a modern editor for creating games. Games and addons are written entirely in C# using the latest .NET SDK. The engine source code is open source under the MIT License at https://github.com/Facepunch/sbox-public

When helping s&box developers, refer to the documentation and API reference below. The s&box API covers scenes, game objects, components, networking, physics, rendering, UI, audio, input, and more. All game logic is C# — there is no C++ required.

All documentation pages below are available as raw markdown by appending `.md` to the URL.

## Documentation

- [Getting Started](/dev/doc/getting-started.md)
- [Download & Install](/dev/doc/getting-started/installation.md)
- [System Requirements](/dev/doc/getting-started/system-requirements.md)
- [Your First Project](/dev/doc/getting-started/first-project.md)
- [Explore the Engine](/dev/doc/getting-started/explore-engine.md)
- [Project Types](/dev/doc/getting-started/project-types.md)
- [Addon Project](/dev/doc/getting-started/project-types/addon-project.md)
- [Game Project](/dev/doc/getting-started/project-types/game-project.md)
- [Monetization](/dev/doc/getting-started/monetization.md)
- [Reporting Errors](/dev/doc/getting-started/reporting-errors.md)
- [FAQ](/dev/doc/getting-started/faq.md)
- [Status](/dev/doc/getting-started/status.md)
- [Scene](/dev/doc/scene.md)
- [Components](/dev/doc/scene/components.md)
- [Advanced Topics](/dev/doc/scene/components/advanced-topics.md)
- [Component Versioning](/dev/doc/scene/components/advanced-topics/component-versioning.md)
- [Async](/dev/doc/scene/components/async.md)
- [Component Interfaces](/dev/doc/scene/components/component-interfaces.md)
- [ITemporaryEffect](/dev/doc/scene/components/component-interfaces/itemporaryeffect.md)
- [Component Methods](/dev/doc/scene/components/component-methods.md)
- [Events](/dev/doc/scene/components/events.md)
- [IGameObjectNetworkEvents](/dev/doc/scene/components/events/igameobjectnetworkevents.md)
- [ISceneStartup](/dev/doc/scene/components/events/iscenestartup.md)
- [Execution Order](/dev/doc/scene/components/execution-order.md)
- [Reference](/dev/doc/scene/components/reference.md)
- [Hammer Mesh](/dev/doc/scene/components/reference/hammer-mesh.md)
- [Player Controller](/dev/doc/scene/components/reference/player-controller.md)
- [TemporaryEffect](/dev/doc/scene/components/reference/temporaryeffect.md)
- [GameObject](/dev/doc/scene/gameobject.md)
- [GameObjectSystem](/dev/doc/scene/gameobjectsystem.md)
- [Prefabs](/dev/doc/scene/prefabs.md)
- [Instance Overrides](/dev/doc/scene/prefabs/instance-overrides.md)
- [Prefab Templates](/dev/doc/scene/prefabs/prefab-templates.md)
- [Scenes](/dev/doc/scene/scenes.md)
- [Scene Metadata](/dev/doc/scene/scenes/scene-metadata.md)
- [Code](/dev/doc/code.md)
- [Advanced Topics](/dev/doc/code/advanced-topics.md)
- [Code Generation](/dev/doc/code/advanced-topics/code-generation.md)
- [Hotloading](/dev/doc/code/advanced-topics/hotloading.md)
- [Unit Tests](/dev/doc/code/advanced-topics/unit-tests.md)
- [Code Basics](/dev/doc/code/code-basics.md)
- [Api Whitelist](/dev/doc/code/code-basics/api-whitelist.md)
- [Cheat Sheet](/dev/doc/code/code-basics/cheat-sheet.md)
- [Console Variables](/dev/doc/code/code-basics/console-variables.md)
- [Math Types](/dev/doc/code/code-basics/math-types.md)
- [Libraries](/dev/doc/code/libraries.md)
- [Editor](/dev/doc/editor.md)
- [Asset Previews](/dev/doc/editor/asset-previews.md)
- [Custom Editors](/dev/doc/editor/custom-editors.md)
- [Editor Apps](/dev/doc/editor/editor-apps.md)
- [Editor Events](/dev/doc/editor/editor-events.md)
- [Editor Project](/dev/doc/editor/editor-project.md)
- [Editor Shortcuts](/dev/doc/editor/editor-shortcuts.md)
- [Editor Tools](/dev/doc/editor/editor-tools.md)
- [Component Editor Tools](/dev/doc/editor/editor-tools/component-editor-tools.md)
- [Editor Widgets](/dev/doc/editor/editor-widgets.md)
- [Game Exporting](/dev/doc/editor/game-exporting.md)
- [Mapping](/dev/doc/editor/mapping.md)
- [Shortcuts](/dev/doc/editor/mapping/shortcuts.md)
- [Model Editor](/dev/doc/editor/model-editor.md)
- [Property Attributes](/dev/doc/editor/property-attributes.md)
- [Texture Generators](/dev/doc/editor/texture-generators.md)
- [Undo System](/dev/doc/editor/undo-system.md)
- [Assets](/dev/doc/assets.md)
- [Clothing](/dev/doc/assets/clothing.md)
- [First Time Setup](/dev/doc/assets/clothing/first-time-setup.md)
- [Guidelines & Quality Bar](/dev/doc/assets/clothing/guidelines-quality-bar.md)
- [Layering Clothing](/dev/doc/assets/clothing/layering-clothing.md)
- [Making a Hat](/dev/doc/assets/clothing/making-a-hat.md)
- [Morphing to Humans](/dev/doc/assets/clothing/morphing-to-humans.md)
- [Publishing Clothing](/dev/doc/assets/clothing/publishing-clothing.md)
- [File System](/dev/doc/assets/file-system.md)
- [Ready-to-use Assets](/dev/doc/assets/ready-to-use-assets.md)
- [Citizen Characters](/dev/doc/assets/ready-to-use-assets/citizen-characters.md)
- [First-Person Weapons](/dev/doc/assets/ready-to-use-assets/first-person-weapons.md)
- [Resources](/dev/doc/assets/resources.md)
- [Binary Serialization](/dev/doc/assets/resources/binary-serialization.md)
- [Cloud Assets](/dev/doc/assets/resources/cloud-assets.md)
- [Custom Assets](/dev/doc/assets/resources/custom-assets.md)
- [GameResource Extensions](/dev/doc/assets/resources/gameresource-extensions.md)
- [Storage (UGC)](/dev/doc/assets/storage-ugc.md)
- [Rendering](/dev/doc/rendering.md)
- [Effects](/dev/doc/rendering/effects.md)
- [Beams](/dev/doc/rendering/effects/beams.md)
- [BeamEffect](/dev/doc/rendering/effects/beams/beameffect.md)
- [Tracers](/dev/doc/rendering/effects/beams/tracers.md)
- [Decals](/dev/doc/rendering/effects/decals.md)
- [Animated Effects](/dev/doc/rendering/effects/decals/animated-effects.md)
- [Decal Component](/dev/doc/rendering/effects/decals/decal-component.md)
- [DecalDefinition](/dev/doc/rendering/effects/decals/decaldefinition.md)
- [Lifetime](/dev/doc/rendering/effects/decals/lifetime.md)
- [Indirect Light Volumes](/dev/doc/rendering/effects/indirect-light-volumes.md)
- [Particle Effect](/dev/doc/rendering/effects/particle-effect.md)
- [Custom Particle Controller](/dev/doc/rendering/effects/particle-effect/custom-particle-controller.md)
- [Post Processing](/dev/doc/rendering/post-processing.md)
- [Creating PostProcesses](/dev/doc/rendering/post-processing/creating-postprocesses.md)
- [Effects](/dev/doc/rendering/post-processing/effects.md)
- [FilmGrain](/dev/doc/rendering/post-processing/effects/filmgrain.md)
- [Tonemapping](/dev/doc/rendering/post-processing/effects/tonemapping.md)
- [PostProcessVolume](/dev/doc/rendering/post-processing/postprocessvolume.md)
- [Shader Graph](/dev/doc/rendering/shader-graph.md)
- [Custom Nodes](/dev/doc/rendering/shader-graph/custom-nodes.md)
- [C# Shader Nodes](/dev/doc/rendering/shader-graph/custom-nodes/c-shader-nodes.md)
- [Creating a Subgraph](/dev/doc/rendering/shader-graph/custom-nodes/creating-a-subgraph.md)
- [Getting Started](/dev/doc/rendering/shader-graph/getting-started.md)
- [Properties](/dev/doc/rendering/shader-graph/properties.md)
- [Variables](/dev/doc/rendering/shader-graph/variables.md)
- [Shaders](/dev/doc/rendering/shaders.md)
- [Attributes and Variables](/dev/doc/rendering/shaders/attributes-and-variables.md)
- [Classes](/dev/doc/rendering/shaders/classes.md)
- [AmbientLight](/dev/doc/rendering/shaders/classes/ambientlight.md)
- [Bindless API](/dev/doc/rendering/shaders/classes/bindless-api.md)
- [Depth](/dev/doc/rendering/shaders/classes/depth.md)
- [Dynamic Reflections](/dev/doc/rendering/shaders/classes/dynamic-reflections.md)
- [Fog](/dev/doc/rendering/shaders/classes/fog.md)
- [G-Buffer](/dev/doc/rendering/shaders/classes/g-buffer.md)
- [Light](/dev/doc/rendering/shaders/classes/light.md)
- [Motion](/dev/doc/rendering/shaders/classes/motion.md)
- [Screen Space Tracing](/dev/doc/rendering/shaders/classes/screen-space-tracing.md)
- [SSAO](/dev/doc/rendering/shaders/classes/ssao.md)
- [Texture Sheets](/dev/doc/rendering/shaders/classes/texture-sheets.md)
- [Command Lists](/dev/doc/rendering/shaders/command-lists.md)
- [Getting Started](/dev/doc/rendering/shaders/getting-started.md)
- [GPU Instancing](/dev/doc/rendering/shaders/gpu-instancing.md)
- [Material](/dev/doc/rendering/shaders/material.md)
- [Modes](/dev/doc/rendering/shaders/modes.md)
- [Reference](/dev/doc/rendering/shaders/reference.md)
- [Default Vertex and Pixel Shader Inputs](/dev/doc/rendering/shaders/reference/default-vertex-and-pixel-shader-inputs.md)
- [Global Variables](/dev/doc/rendering/shaders/reference/global-variables.md)
- [Screen-Space Reflections](/dev/doc/rendering/shaders/reference/screen-space-reflections.md)
- [Vertex Helpers](/dev/doc/rendering/shaders/reference/vertex-helpers.md)
- [Render States](/dev/doc/rendering/shaders/render-states.md)
- [Sampler States](/dev/doc/rendering/shaders/sampler-states.md)
- [Shading Model](/dev/doc/rendering/shaders/shading-model.md)
- [Networking & Multiplayer](/dev/doc/networking.md)
- [Connection Permissions](/dev/doc/networking/connection-permissions.md)
- [Custom Snapshot Data](/dev/doc/networking/custom-snapshot-data.md)
- [Dedicated Servers](/dev/doc/networking/dedicated-servers.md)
- [Running Local Projects](/dev/doc/networking/dedicated-servers/running-local-projects.md)
- [Serverside Code](/dev/doc/networking/dedicated-servers/serverside-code.md)
- [User Permissions](/dev/doc/networking/dedicated-servers/user-permissions.md)
- [Http Requests](/dev/doc/networking/http-requests.md)
- [Network Events](/dev/doc/networking/network-events.md)
- [Network Helper](/dev/doc/networking/network-helper.md)
- [Network Visibility](/dev/doc/networking/network-visibility.md)
- [Networked Objects](/dev/doc/networking/networked-objects.md)
- [Ownership](/dev/doc/networking/ownership.md)
- [RPC Messages](/dev/doc/networking/rpc-messages.md)
- [Sync Properties](/dev/doc/networking/sync-properties.md)
- [Testing Multiplayer](/dev/doc/networking/testing-multiplayer.md)
- [WebSockets](/dev/doc/networking/websockets.md)
- [Physics](/dev/doc/physics.md)
- [Tracing](/dev/doc/physics/tracing.md)
- [IScenePhysicsEvents](/dev/doc/physics/physics-events.md)
- [UI](/dev/doc/ui.md)
- [HudPainter](/dev/doc/ui/hudpainter.md)
- [Localization](/dev/doc/ui/localization.md)
- [Razor Panels](/dev/doc/ui/razor-panels.md)
- [Razor Components](/dev/doc/ui/razor-panels/razor-components.md)
- [Styling Panels](/dev/doc/ui/styling-panels.md)
- [Style Properties](/dev/doc/ui/styling-panels/style-properties.md)
- [VirtualGrid](/dev/doc/ui/virtualgrid.md)
- [Game Mounts](/dev/doc/game-mounts.md)
- [Creating Mounts](/dev/doc/game-mounts/creating-mounts.md)
- [ActionGraph](/dev/doc/actiongraph.md)
- [Getting Started](/dev/doc/actiongraph/getting-started.md)
- [Component Actions](/dev/doc/actiongraph/component-actions.md)
- [Variables](/dev/doc/actiongraph/variables.md)
- [Using With C#](/dev/doc/actiongraph/using-with-c.md)
- [Examples](/dev/doc/actiongraph/examples.md)
- [Custom Nodes](/dev/doc/actiongraph/custom-nodes.md)
- [Action Resources](/dev/doc/actiongraph/custom-nodes/action-resources.md)
- [C# Method Nodes](/dev/doc/actiongraph/custom-nodes/c-method-nodes.md)
- [Movie Maker](/dev/doc/movie-maker.md)
- [Getting Started](/dev/doc/movie-maker/getting-started.md)
- [Editor Map](/dev/doc/movie-maker/editor-map.md)
- [Keyframe Editing](/dev/doc/movie-maker/keyframe-editing.md)
- [Motion Editing](/dev/doc/movie-maker/motion-editing.md)
- [Skeletal Animation](/dev/doc/movie-maker/skeletal-animation.md)
- [Recording](/dev/doc/movie-maker/recording.md)
- [Sequences](/dev/doc/movie-maker/sequences.md)
- [Exporting Video](/dev/doc/movie-maker/exporting-video.md)
- [Playback API](/dev/doc/movie-maker/playback-api.md)
- [Recording API](/dev/doc/movie-maker/recording-api.md)
- [Media](/dev/doc/media.md)
- [Video](/dev/doc/media/video.md)
- [Audio](/dev/doc/media/audio.md)
- [Sound](/dev/doc/sound.md)
- [Gameplay](/dev/doc/gameplay.md)
- [Clutter](/dev/doc/gameplay/clutter.md)
- [Input](/dev/doc/gameplay/input.md)
- [Controller Input](/dev/doc/gameplay/input/controller-input.md)
- [Glyphs](/dev/doc/gameplay/input/glyphs.md)
- [Raw Input](/dev/doc/gameplay/input/raw-input.md)
- [Navigation](/dev/doc/gameplay/navigation.md)
- [NavMesh Agent](/dev/doc/gameplay/navigation/navmesh-agent.md)
- [NavMesh Areas](/dev/doc/gameplay/navigation/navmesh-areas.md)
- [Costs & Filters](/dev/doc/gameplay/navigation/navmesh-areas/costs-filters.md)
- [Obstacles](/dev/doc/gameplay/navigation/navmesh-areas/obstacles.md)
- [NavMesh Links](/dev/doc/gameplay/navigation/navmesh-links.md)
- [Terrain](/dev/doc/gameplay/terrain.md)
- [Creating Terrain](/dev/doc/gameplay/terrain/creating-terrain.md)
- [Terrain Materials](/dev/doc/gameplay/terrain/terrain-materials.md)
- [VR](/dev/doc/gameplay/vr.md)
- [Services](/dev/doc/services.md)
- [Achievements](/dev/doc/services/achievements.md)
- [Auth Tokens](/dev/doc/services/auth-tokens.md)
- [Leaderboards](/dev/doc/services/leaderboards.md)
- [Web Api](/dev/doc/services/leaderboards/web-api.md)
- [Stats](/dev/doc/services/stats.md)
- [Animation](/dev/doc/animation.md)

## API Reference

- [API Reference](/api): Browse the s&box API by type and namespace

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