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# The Legend of Zelda: Reclaim the Wild

A Zelda Tabletop Roleplaying Game System

## Sitemaps

- [XML Sitemap](https://reclaimthewild.net/sitemap.xml): Contains all public & indexable URLs for this website.

## Posts

- [Homebrew Jam Winner: Reclaim the Wind](https://reclaimthewild.net/index.php/2023/06/20/homebrew-jam-winner-reclaim-the-wind/) - Today we will look at Viyers's entry, Reclaim the Wind! Viyers' work epitomizes the "Ever Upwards" theme of this homebrew jam, containing rules about creating your own airship and exploring a sky with it. It's no wonder that it won the "Most Upwards" category! Here are Viyers's thoughts: Like pretty much everyone else I got
- [Tears of the Kingdom First Draft](https://reclaimthewild.net/index.php/2023/08/16/tears-of-the-kingdom-first-draft/) - It has been 3 months since The Legend of Zelda: Tears of the Kingdom has been released. As expected, the game comes with many new ideas that build upon the base of Breath of the Wild. Many people have asked about how I would implement TotK’s ideas into Reclaim the Wild, and this document serves
- [Announcing the Winners of the 6th Annual Homebrew Jam](https://reclaimthewild.net/index.php/2026/01/27/announcing-the-winners-of-the-6th-annual-homebrew-jam/) - You’ve voted, we’ve counted, and now it’s time to reveal the winners! EK, Mei, and I enjoyed reading all your entries, all of which were wonderfully written… and many of which fit our theme, Most Mario! Seven entries were submitted, see below! The Entries The Winners In Third Place, there is... Casual Silver's Monty Moles.
- [Homebrew Jam Winner: Defend the Tower](https://reclaimthewild.net/index.php/2025/10/30/homebrew-jam-winner-defend-the-tower/) - BucketGod's entry is an ambitious one, adding in a subsystem based on the tower defense genre of video games. It builds upon some of the groundwork laid by Rebuild the Wild, with an expansion of well-thought out mechanics that allow ordinary people to take the spotlight while the Heroes are away. Here are BucketGod's thoughts:
- [Announcing the Winners of the 5th Annual Homebrew Jam](https://reclaimthewild.net/index.php/2025/01/18/announcing-the-winners-of-the-5th-annual-homebrew-jam/) - You’ve voted, we’ve counted, and now it’s time to reveal the winners! EK, Mei, and I enjoyed reading all your entries, all of which were wonderfully written… and many of which fit our theme, Paralog! Twelve entries were submitted, see below! The Entries The Winners In Second Place, there is... Pirakun's Reclaim the Wild -
- [Join the 6th Annual Wild Homebrew Jam!](https://reclaimthewild.net/index.php/2025/10/31/join-the-6th-annual-wild-homebrew-jam/) - It's time for the sixth annual Wild Homebrew Jam! This year, we- wait, something doesn't seem quite right... This Year's Partner This year, we're doing something different: we're partnering with another video game-based, fan-made TTRPG! Specifically, we're working with Paper Story, a TTRPG based all around the Paper Mario series. They'll be doing a Homebrew
- [Join the 4th Annual Wild Homebrew Jam!](https://reclaimthewild.net/index.php/2023/11/01/join-the-4th-annual-wild-homebrew-jam/) - It's been a crazy, busy year, hasn't it? Hard to believe it's almost over. But, wait. That means... Yes, once again, it's now time for our fourth annual Wild Homebrew Jam! Tell Me More! Every year in November, we hold a month-long Homebrew Jam. We invite our whole community to come up with new additions
- [Join the 5th Annual Wild Homebrew Jam!](https://reclaimthewild.net/index.php/2024/10/31/join-the-5th-annual-wild-homebrew-jam/) - Another year has come, and almost gone. And now it's time for the fifth annual Wild Homebrew Jam! Tell Me More! Every year in November, we hold a month-long Homebrew Jam. We invite our whole community to come up with new additions for the system, and then the community votes on their favorites. In the
- [Expand Your Armory: Hyrule Warriors and Beyond](https://reclaimthewild.net/index.php/2020/05/01/expand-your-armory-hyrule-warriors-and-beyond/) - Hyrule Warriors and Breath of the Wild contained numerous new weapons, so here is an article that will provide weapons from those two games and beyond. In addition, we have new character options that allow you to use your weapons in unique new ways, plus two new Master Modes! New Weapons Note 1: The Boots,
- [Announcing the Winners of the 4th Annual Homebrew Jam](https://reclaimthewild.net/index.php/2024/01/04/announcing-the-winners-of-the-4th-annual-homebrew-jam/) - You’ve voted, we’ve counted, and now it’s time to reveal the winners! EK, Mei, and I enjoyed reading all your entries, all of which were wonderfully written… and many of which fit our theme, Out of Time, Out of Place! Seven entries were submitted, see below! The Entries The Winners In Third Place… Happy Heart,
- [Wild Homebrew Jam Winner: Release the Worthy](https://reclaimthewild.net/index.php/2023/05/16/wild-homebrew-jam-winner-release-the-worthy/) - Today we will take a look at BucketGod's entry, Release the Worthy! At a whopping 61 pages, BucketGod's adventure is one of the largest entries in this Jam. Starting from a prison basement, this adventure lives up to the theme of "Ever Upwards" by bringing the players up both out of the basement, but also
- [New Weapon Enchantment: Tutoring](https://reclaimthewild.net/index.php/2020/09/15/new-weapon-enchantment-tutoring/) - It's a common trope among fantasy adventures, and among video games, for equipment to be enchanted with specific skills and effects - such as a sword that shoots fireballs, or has a healing scabbard. While Reclaim the Wild features Enchanting as a crafting discipline, you can't tie Feats, Spells, and Techniques to specific equipment -
- [Expand Your Armory: Expressive Weapons](https://reclaimthewild.net/index.php/2020/10/20/expand-your-armory-expressive-weapons/) - Music has a long and storied place in the Zelda franchise. It usually doesn’t get much use within battle, though Hyrule Warriors show just how deadly musicians can be! Whether to covertly assassinate a royal official, or to protect others, or just for the sheer ?????, plenty of instruments have been weaponized over the course
- [Homebrew Jam Winner: Ride the Winds](https://reclaimthewild.net/index.php/2023/06/27/homebrew-jam-winner-ride-the-winds/) - Today we will look at Xaetamin's entry, Ride the Winds! Xaetamin's entry is a grab bag of spells, techniques, magic items, and monsters, almost all focused on the Ever Upwards theme. Many of these are useful, but balanced, a quality that no doubt helped this entry win first place! Here are Xaetamin's thoughts: I'd there's
- [Homebrew Jam Winner: Cleaning the Wild](https://reclaimthewild.net/index.php/2023/06/13/homebrew-jam-winner-cleaning-the-wild/) - Today we will look at Ramos's entry, Cleaning the Wild! For me, Ramos's entry came out of left field with its emphasis on a cleaning and rearranging terrain. Given how skillfully this was made, no wonder it won Developer's Choice! Here are Ramos's thoughts: When I originally started working on an entry for this jam,
- [Wild Homebrew Jam Winner: Grappler's Expansion](https://reclaimthewild.net/index.php/2023/06/06/wild-homebrew-jam-winner-grapplers-expansion/) - Today we will look at JcaLord's entry, Grappler’s Expansion! The second place winner is the gripping Grappler's Expansion, your one-stop doc for all things wrestling! Feats, techniques, and even spells expand your grabbing options - and even non-grabbing options. Here are JcaLord's thoughts on his work: So I'm not really an in depth planner. At
- [Wild Homebrew Jam Winner: Fight and Flight](https://reclaimthewild.net/index.php/2023/05/30/wild-homebrew-jam-winner-fight-and-flight/) - Today we will look at Clapforthunder's entry, Fight and Flight! Clapforthunder combines both the theme of this year's Homebrew Jam with the joy of battle. This homebrew provides new ways of flying, as well as new rules for holding fights up in the sky and feats, spells, and techniques that can improve fights in the
- [Wild Homebrew Jam Winner: Races of the Sky Era](https://reclaimthewild.net/index.php/2023/05/22/wild-homebrew-jam-winner-races-of-the-sky-era/) - Today we will take a look at JimiboyGM's entry, Races of the Sky Era! JimiboyGM's entry is a fairly simple, but useful one, providing 4 new races for players and GMs to use, from Skyward Sword! Here are JimiboyGM's thoughts: When I saw that the theme was "Ever Upwards" my mind immediately went to Skyward
- [Wild Homebrew Jam Winner: Rotate the Wrench](https://reclaimthewild.net/index.php/2022/01/22/wild-homebrew-jam-winner-rotate-the-wrench/) - Next, let's take a look at Ramos' entry, Rotate the Wrench! Ramos' entry was,, it needs to be said, huge. Almost 30 pages of stuff! A way to introduce trains and tracks into your game, a new Magical Song, a new Enchantment, and even rules for fighting on (and with) trains! True to form, when
- [Announcing the Winners of the 3rd Annual Homebrew Jam!](https://reclaimthewild.net/index.php/2022/12/15/announcing-the-winners-of-the-3rd-annual-homebrew-jam/) - We've counted the votes. We've read all the entries. And now, it's time to reveal the winners! Milly and I had a blast reading them all. It warms my heart to see how much people enjoy working in this system's framework, expanding its systems and bringing in new challenges, adventures, and rewards. We had more
- [Join the 3rd Annual Wild Homebrew Jam!](https://reclaimthewild.net/index.php/2022/11/01/join-the-3rd-annual-wild-homebrew-jam/) - It's that time of the year, once again ! Two years ago, we organized a fun event to celebrate both the then-newly-available GitHub Wiki, and the growth of the Reclaim the Wild community as a whole : the Wild Homebrew Jam ! For those unaware of what a "Jam" consists of, it's a celebration of
- [Announcing a Spanish Translation / Anunciando una traducción al español](https://reclaimthewild.net/index.php/2022/08/14/announcing-a-spanish-translation-anunciando-una-traduccion-al-espanol/) - ¡Hola y bienvenidos, héroes españoles! The Reclaim the Wild community has people from all walks of life, and from many corners of the world. Every so often, we get asked if we'd be okay with volunteers translating the system into their native language, and we almost always say "yes" - we'd love to see the
- [Adding Meat to your Dishes](https://reclaimthewild.net/index.php/2019/11/22/adding-meat-to-your-dishes/) - When we initially set out to create Reclaim the Wild's food-crafting system, we weren't intending to create a wholly vegetarian list of Ingredients. But when we got done transcribing the Ingredients found in Breath of the Wild, we found we were already there - and we decided to see how far we could push it.
- [Wild Homebrew Jam Winner: Pacci's Flipbook](https://reclaimthewild.net/index.php/2022/04/21/wild-homebrew-jam-winner-paccis-flipbook/) - Due to a messaging snafu, I ended up totally skipping over the article celebrating idkwhatever's winning Homebrew Jam contest entry! So let's take a moment to celebrate it now - and as befits a topsy-turvy mixup, their "Developer's Choice"-award-winning entry is all about playing around with the ideas and ideals of that ever-enjoyable Spell, Pacci's
- [Wild Homebrew Jam Winner: Rail the Wild](https://reclaimthewild.net/index.php/2022/02/05/wild-homebrew-jam-winner-rail-the-wild/) - Finally, we take a look at the winner of this year's theme, "Steam" - Viyers' Rail the Wild expansion. When we introduced the concept of an optional theme to this year's Homebrew Jam, we weren't entirely sure how the community would approach it. We wanted to leave it open to interpretation, so that there wasn't
- [Wild Homebrew Jam Winner: Heroes Beyond the Cosmos](https://reclaimthewild.net/index.php/2022/01/29/wild-homebrew-jam-winner-heroes-beyond-the-cosmos/) - Today, we'll take a look at Karma Kawsmos' winning entry, Heroes Beyond the Cosmos. Karma's colossal collection of cool character components was a considerable clutch of content to contribute to the contest. Not only does it include Feats for every Race in the Core Rulebook, but it introduces a whole new kind of Feat -
- [Re-ARM the Wild](https://reclaimthewild.net/index.php/2020/07/16/re-arm-the-wild/) - In honor of Min Min joining Super Smash Brothers Ultimate, here is some ARMS-related material that couldn't wait until April first! The ARMS phenomena is a mystery that affects animals and plants. Dedicated research by experts has yielded no clues in its origin, whether it is hereditary, a mutation, extraterrestrial experimentation, or even just plain
- [Design Your Weapon](https://reclaimthewild.net/index.php/2020/07/01/design-your-weapon/) - As part of the 2.00 update, we primarily focused on bringing poorer-performing weapons up to the par of the best weapon types, and re-evaluating how useful some weapon attributes were. We also codified weapon behaviors to make them more easily transferable to new weapon types. In fact, one of the goals of our weapon rebalancing
- [Wild Homebrew Jam Winner: Zelda's Refuge and Zant's Curse](https://reclaimthewild.net/index.php/2022/01/15/wild-homebrew-jam-winner-zeldas-refuge-and-zants-curse/) - First among our Homebrew Jam winners to be highlighted is Shines, with their new spells, Zelda's Refuge and Zant's Curse. Some homebrew projects are vast projects, with tons of new additions. Some, though, are subtler - filling in niches that were previously unexplored, or only barely touched upon. So it is with Shines' two spells
- [Announcing the Winners of the Second Annual Wild Homebrew Jam!](https://reclaimthewild.net/index.php/2021/12/15/announcing-the-winners-of-the-second-annual-wild-homebrew-jam/) - We've counted the votes, and we've looked through the submissions to choose our favorites. Now it's time to reveal the winners! Milly and I had a blast reading all the entries! They were all entertaining and well-thought-out submissions, worthy of your time to read them - and of being included in any Reclaim the Wild
- [Vote in the Wild Homebrew Jam!](https://reclaimthewild.net/index.php/2021/12/01/vote-in-the-wild-homebrew-jam-2/) - The submission period for the second ever Wild Homebrew Jam is now over! Now, it's time for everyone to vote on their favorite homebrew offerings. Visit the #jam-submissions channel, and react to submissions with the not-so-new emote to vote for them! You can vote for as many submissions as you like, but please only use
- [Join the 2nd Annual Wild Homebrew Jam!](https://reclaimthewild.net/index.php/2021/11/01/join-the-2nd-annual-wild-homebrew-jam/) - It's that time of the year, once again ! Last year, we organized a fun event to celebrate both the then-newly-available GitHub Wiki, and the growth of the Reclaim the Wild community as a whole : the Wild Homebrew Jam ! For those unaware of what a "Jam" consists of, it's a celebration of creation
- [Mike & Milly talk with the Alexandrian RPG Library!](https://reclaimthewild.net/index.php/2021/08/01/mike-milly-talk-with-the-alexandrian-rpg-library/) - The Alexandrian RPG Library is a non-profit organization that works to make tabletop RPGs more available to people, by use of a traveling lending library. They also do Twitch streams with the creators and players of tabletop RPGs, discussing their design, creation, and processes. Myself (Mike) and Milly recently spoke with the Alexandrian RPG Library
- [Recruit the Wild: Loftwing](https://reclaimthewild.net/index.php/2020/02/14/recruit-the-wild-loftwing/) - Loftwings are one of the various unique creatures in the Zelda franchise, as they are a cross between horses and shoebills. Although only shown in Skyward Sword, they certainly made an impact: it's a fantastical creature fans can imagine caring for, explore the skies with, and use in fantasy aerial dogfights. If you should want
- [Version 2.03](https://reclaimthewild.net/index.php/2021/06/08/version-2-03/) - It's been a busy few months, but here is the final update made with EK's direct involvement, and the first update where I personally implemented the majority of the changes. Here are some highlights: A rework of the Hand and Belt slots.The benefits of Cultural Monuments have been standardized and systematized, with the use of
- [Version 2.02](https://reclaimthewild.net/index.php/2021/03/15/version-2-02/) - We took a nice, long development break over the holidays, letting the Homebrew Jam take center stage. But we're back, and there are a lot of fixes, tweaks, and significant improvements to present! Some highlights include: New nomenclature: "base Trait" (for when you don't want to include dishes, elixirs, or enchantments in your calculations)Clearer and
- [New Item: Witch's Broom](https://reclaimthewild.net/index.php/2019/10/15/new-item-witchs-broom/) - Witches have been a small, recurring part in the Zelda franchise since its inception, primarily taking the form of an old woman who sells Link restorative potions. Part of Link's journey from the very first game onwards, it's not unfair to say that many players would never have rescued Zelda if not for these old
- [Removing Maddie from the Development Team](https://reclaimthewild.net/index.php/2021/05/22/removing-maddie-from-the-development-team/) - We recently received reports of inappropriate behavior on Maddie's part. After investigation, including a review of chat logs provided by the aggrieved party, we've confirmed the allegations. We've discussed the matter with Maddie, and she also confirmed the allegations. Myself, Milly, and the Discord server's moderator team are all deeply saddened by this, but we
- [A Changing of the Guard](https://reclaimthewild.net/index.php/2021/05/15/a-changing-of-the-guard/) - Today, I have some big news to share - mostly good, though some bittersweet. First, I'd like to welcome Maddie (aka Krishahl) to the Development team of Reclaim the Wild! (You may know her as the author of last week's guest article.) Going forward, you might see more content from her on this page, and
- [New Items, Feats, and Techniques: Talismans](https://reclaimthewild.net/index.php/2021/05/01/new-items-feats-and-techniques-talismans/) - Today, guest author Maddie brings you another fine bit of homebrew - a prominent piece of Sheikah culture and history, now available for your players to use - or to be used against them. Check it out! "So your wandering monk has completed their Monastic Training, but you'd like to spread harmony and enlightenment with
- [Including the Triforce in Your Game](https://reclaimthewild.net/index.php/2021/04/15/including-the-triforce-in-your-game/) - The Triforce is the most powerful object in all the Zelda games. Carrying just a vestige of the power of Hyrule's creator-goddesses, the Triforce is often sought by fated Heroes as a means to save Hyrule from the most dangerous foes and existential threats. Sometimes it is fragmented, its awesome power split into pieces to
- [Heroic Arms: Navigating the Darkness](https://reclaimthewild.net/index.php/2021/04/01/heroic-arms-navigating-the-darkness/) - Happy April, everyone! With the Northern Hemisphere firmly in Spring's warm grasp, and the Southern feeling Autumn's cool caress, we're happy to bring you another new and fun way to handle your adventures in Hyrule (or maybe even beyond)! This time, community member (and now two-time article contributor) Maddie has handed us a traditional Reclaim
- [Upgrade Your Companions](https://reclaimthewild.net/index.php/2020/03/01/upgrade-your-companions/) - Companions are great to bring along on heroic adventures, but the gear-based progression in Reclaim the Wild does not always fit with certain companions. For some people, a Dog wielding a rank 3 Sword would be cool; for others, this does not fit with the image they have for their furry friend. Regardless, a Dog
- [Expand Your Armory: Extending Weapons](https://reclaimthewild.net/index.php/2019/10/22/expand-your-armory-extending-weapons/) - Through Hyrule’s history, smiths continually invent more weapons, whether to slay the forces of darkness or light. A particular category of weapons involves the use of flexible materials or chains in order to create Extending weapons. Though less accurate than a typical sword or spear, these weapons allow their wielders to keep their foes at
- [New Race: Bob-omb](https://reclaimthewild.net/index.php/2020/04/01/new-race-bob-omb/) - Armaments made for an endless war,full of hope and explosive optimism. Overview Average Height: 2’ to 10’Average Weight: 20 lbs to 400 lbsLife Span: UnknownShell Colors: Any, but mainly Black, Green, Pink, Red, WhiteEye colors: White, RedHead decorations: Caps, keys, screens, steering wheels, wicks Vulnerability: FireBonus: Bomb: You gain the Bomb ability. See below for
- [New Item: Sheikah Slate](https://reclaimthewild.net/index.php/2021/03/01/new-item-sheikah-slate/) - The Sheikah Slate is a versatile tool in Breath of the Wild, providing all sorts of benefits: from taking photos to providing a map, casting spells to teleporting across Hyrule, it’s almost too good to be true! And in many ways, it was. But now, so long after the debut of Reclaim the Wild, we
- [Wild Homebrew Jam Winner: Reclaim the Bounty](https://reclaimthewild.net/index.php/2021/01/28/wild-homebrew-jam-winner-revel-the-hunt/) - Next in our series featuring the winners of the Wild Homebrew Jam is Maddie's total conversion mod, "Reclaim the Bounty"! I've been told multiple times that Reclaim the Wild could be used to run a tabletop RPG in "any Nintendo franchise". I usually demurred, saying that each franchise had enough quirks and gameplay differences that
- [Wild Homebrew Jam Winner: New Race: Guardian Scout](https://reclaimthewild.net/index.php/2021/02/04/wild-homebrew-jam-winner-new-race-guardian-scout/) - Finally, we present the first-place winner of the Wild Homebrew Jam! This is Vader's "New Race: Guardian Scout"! With Hyrule Warriors: Age of Calamity fresh in everyone's minds, Vader came out of nowhere with a write-up for a playable Guardian Scout race - and grabbed the hearts (and votes!) of the community, much as the
- [Wild Homebrew Jam Winner: Reclaim Hyrule](https://reclaimthewild.net/index.php/2021/01/21/wild-homebrew-jam-winner-reclaim-hyrule/) - Next in our series featuring the winners of the Wild Homebrew Jam is SirAston the Goron Bard's new ruleset, "Reclaim Hyrule"! While many Zelda games are focused around individual Heroes dueling monsters in forgotten dungeons, that isn't always the case. Some games, like Hyrule Warriors, feature Heroes battling amidst massive armies; other games feature large
- [Wild Homebrew Jam Winner: Growing Vines Dungeon](https://reclaimthewild.net/index.php/2021/01/14/wild-homebrew-jam-winner-growing-vines-dungeon/) - Next in our series featuring the winners of the Wild Homebrew Jam is Dethnite007's "Growing Vines Dungeon"! As mentioned in the previous winner's article, we always wanted Reclaim the Wild to have some easily-accessible homebrew modules. Dethnite007's module looks to serve that purpose by giving us a "puzzle-box" dungeon - that is, a dungeon much
- [Heroes of Curious Parentage](https://reclaimthewild.net/index.php/2021/02/14/heroes-of-curious-parentage/) - A common trope in fantasy gaming is that of the "demi". Be it a half-elf, a half-orc, a half-dragon, or even a half-god, there have been heroes of curious parentage since time immemorial. (In fact, the very first hero of a fantasy story, Gilgamesh, is one-third human, and two-thirds god!) While this trope doesn't seem
- [Wild Homebrew Jam Winner: Adventure: Horon Disaster](https://reclaimthewild.net/index.php/2021/01/07/wild-homebrew-jam-winner-adventure-horon-disaster/) - First in our feature of the Wild Homebrew Jam winners is Viyer's "Adventure: Horon Disaster"! From the beginning, we wanted Reclaim the Wild to have a proper adventure module. Being able to grab a quest and just run it is a huge boon for a system, and can help newcomers (both GM and player alike)
- [Another Year Later](https://reclaimthewild.net/index.php/2021/01/01/another-year-later/) - Reclaim the Wild has now been out for two years! Holy cow. And with a new year dawning, it's a good time to look back and reflect on what's happened in the past year. This year, we dramatically scaled back our update pace, but increased the sheer number of changes per update. While 2019 saw
- [Announcing the Winners of the Wild Homebrew Jam!](https://reclaimthewild.net/index.php/2020/12/15/announcing-the-winners-of-the-wild-homebrew-jam/) - The votes have been tabulated, and the community has spoken. We have our winners! Before we get to that, though, I want to thank the community as a whole. You treated the task of reading and voting on the homebrew submissions as a job with great responsibility, and we were all glad to see that
- [Vote in the Wild Homebrew Jam!](https://reclaimthewild.net/index.php/2020/12/01/vote-in-the-wild-homebrew-jam/) - The submission period for the first ever Wild Homebrew Jam is now over! Now, it's time for everyone to vote on their favorite homebrew offerings. Visit the #jam-submissions channel, and react to submissions with the new emote to vote for them! You can vote for as many submissions as you like, but please only use
- [Join the Wild Homebrew Jam!](https://reclaimthewild.net/index.php/2020/11/01/join-the-wild-homebrew-jam/) - This year, we're doing something fun and new to celebrate our community, to break in our newly-revamped Wiki, and to encourage the creation of all kinds of new homebrew content for Reclaim the Wild: a Wild Homebrew Jam! For those who don’t know what a "Jam" is, it’s a celebration of creation and content created
- [New Races: Minish & Skull Kid](https://reclaimthewild.net/index.php/2020/10/26/new-races-minish-skull-kid/) - Today, we have two new Races that are perfect fits for Halloween sessions of Reclaim the Wild - or for any campaign that needs a touch of the sweet, and of the spooky. We're bringing you the Minish and Skull Kid Races! These Races also come with two new kinds of items, the Kinstone and
- [Version 2.01](https://reclaimthewild.net/index.php/2020/10/01/version-2-01/) - Whenever players ask a rules question in the Discord channel, someone else is pretty quick to answer. Sometimes this is a developer, such as myself or Milly, or one of our community moderators. Often, however, it's another member of the community, one player helping another better understand the rules and their interactions. Even when a
- [New Item: Stone of Agony](https://reclaimthewild.net/index.php/2020/08/01/new-item-stone-of-agony/) - Today, we have a new item from one of our community members and moderators, Nintaku! This is an item I never thought would really "work" in a tabletop environment, but I'm glad he's proven me wrong. We're happy to present his write-up of the Stone of Agony, straight from the N64 era, below. Secrets abound
- [Revamped Item: Hookshot](https://reclaimthewild.net/index.php/2020/08/15/revamped-item-hookshot/) - The Hookshot and its variants have been a recurring part in the Zelda franchise since A Link to the Past. The Core Rulebook includes the Hookshot as a Magical Tool, allowing GMs to award it to Heroes as a dungeon's special treasure or the like. However, Magical Tools do not interact with the Crafting system
- [Skills from Sheik](https://reclaimthewild.net/index.php/2020/09/01/skills-from-sheik/) - Everyone loves a ninja. In the many Zelda worlds, few characters encompass that allure more than Sheik, the mysterious stranger skilled in the lost arts of the Sheikah. Who is he? What are his goals? These questions drew players into the story of Ocarina of Time, and Sheik's allure has continued even long after his
- [New Race: Acheman](https://reclaimthewild.net/index.php/2019/10/31/new-race-acheman/) - On silent wings fly the terrors - and saviors - of the night. Overview Average Height: 5’ – 6' 3" (humanoid form), 2’ - 4’ (ache form)Average Weight: 115 – 140 lbs. (humanoid form), < 2 lbs (ache form) Life span: 30-45 years (mature in 5 - 9 years) Fur colors: Black, brown, grey, orange,
- [Shred the Wild](https://reclaimthewild.net/index.php/2019/12/08/shred-the-wild/) - For many centuries, Hyruleans have enjoyed shield-surfing as a pastime, as a sport, and a means of transportation. To that extent, they have created tools dedicated to shield surfing, and shield surfing-adjacent activities, suited for more than just a snowy mountaintop! In honor of December, here a few of those tools! As well as new
- [Trans in Tabletop](https://reclaimthewild.net/index.php/2020/06/22/trans-in-tabletop-part-1/) - Introduction June is LGBT Pride month! And Zelda games have often included subtle nods and inclusions of the LGBTQ+ experience - sometimes well, but often with missteps. As Reclaim the Wild is a tabletop game, where you are the story's author, you have the opportunity to do better. Your table can be a safe haven
- [Equality & Inclusivity](https://reclaimthewild.net/index.php/2020/06/09/equality-inclusivity/) - We recognize that this is a very difficult and painful time, as people around the world grapple with the systemic inequality and injustice in the way people are paid, policed, and governed. We want Reclaim the Wild to be a safe, fun, and welcoming experience for everyone, and we hope it helps you escape the
- [New Race: Inkling](https://reclaimthewild.net/index.php/2019/04/01/post-idea-squidlings-race/) - Hip, curious, and fashion-conscious, inheritors of a flooded future. Overview Average Height: 4' 6" - 5' 6" Average Weight: 80 - 125 lbs. Life Span: 120 - 140 years (Mature in 14-16 years) Skin Colors: Alabaster to Umber Eye Colors: Any Tentacle Colors: Any (varying at whim) Weakness: Water Bonuses: Inklings create their own Ink,
- [Tips for your First Session](https://reclaimthewild.net/index.php/2020/06/01/tips-for-your-first-session/) - One of the more common questions we hear from newcomers to the Reclaim the Wild community is, "What should I do for my first session?" Novice GMs are often overwhelmed with thoughts of grand designs, and cowed by the great GM's they've watched or played with in the past. Today, we're going to take a
- [Expand Your Armory: Bombs](https://reclaimthewild.net/index.php/2019/11/15/expanding-your-armory-bombs/) - Bombs are a wonderful and, some would say, core part of the Zelda franchise. Here are more bombs for those bombardiers itching to expand their collection! List of Bomb Types These bombs do not require any specialized knowledge to create. Just combine the listed Materials and look at the rules for Crafting Bombs in the
- [Version 2.00](https://reclaimthewild.net/index.php/2020/04/20/version-2-00/) - It's been a long time coming, but here we are. Over the past half-year-plus, we've gone through the rules with a fine-toothed comb, working to improve nearly everything. We've taken a lot of feedback big and small into account with version 2.00, and no portion of the rules has been forgotten! In fact, we've taken
- [New Building: Pedestal](https://reclaimthewild.net/index.php/2020/02/01/new-building-pedestal/) - While the Rebuild the Wild supplement offers a variety of new Buildings and Amenities for Heroes to outfit their towns with, there's one critical piece of Zelda architecture that it's been missing: the Pedestal. Pedestals have been a part of Zelda lore since Link to the Past placed their hallowed new creation, the Master Sword,
- [One Year Later](https://reclaimthewild.net/index.php/2020/01/01/one-year-later/) - It's been exactly one year since I launched Reclaim the Wild to the public. I figured this would be a good time to reflect on the past year. So, forgive me while I indulge in reflecting on the good things that've happened in the past year for Reclaim the Wild. You can find my recap
- [Wild on the Web: Zeldathon](https://reclaimthewild.net/index.php/2019/12/20/wild-on-the-web-zeldathon/) - We've just learned that Reclaim the Wild will be featured as part of this year's Zeldathon! They play through a wide variety of Zelda games, in a wide variety of ways: straight-up speedruns, relay races, Two Games One Controller challenges, and more. If you've never watched a Zeldathon before, this is a good year to
- [New Item: Holiday Lights](https://reclaimthewild.net/index.php/2019/12/22/new-item-holiday-lights/) - Today, we've got a quick bit of homebrew, inspired by my players' actions just the other day: Holiday Lights! In my Reclaim the Wild campaign, I ran a short sidequest-type adventure, where the players had to save a modern-day town from repeating Christmas every day, caused by an enchanted snowglobe. During that adventure, as the
- [Giving Gifts to your Heroes](https://reclaimthewild.net/index.php/2019/12/15/giving-gifts-to-your-heroes/) - Happy holidays! 'Tis the season to bring your friends together, tell them how much you appreciate them in your lives, and - if you're feeling particularly nice - to give them gifts. In my campaigns, I make it a yearly tradition to give gifts to my players' characters. These often involve partaking in some light-hearted,
- [Reutilizing Your Health](https://reclaimthewild.net/index.php/2019/10/08/reutilizing-your-health/) - Reclaim the Wild is a game about, among other things, resource management! You have to manage your materials, your weapon durability, and even your character’s (and companions’) Health, Magic, and Stamina! Health, of course, is your character’s most important resource, since without it they would be Helpless or even dead! If you're using Master Mode
- [New Song: Fairy's Frottola](https://reclaimthewild.net/index.php/2019/12/01/new-song-fairys-frottola/) - While working on the previous article's Spells, there was one Spell from Zelda history that just didn't sit right with me: the "Fairy" Spell, from Zelda II: The Adventure of Link. It seemed like it wouldn't be very useful in a fight, but very useful outside of a battle. So then, it hit me: why
- [Running an Isekai Game](https://reclaimthewild.net/index.php/2019/11/08/running-an-isekai-game/) - We've long had stories of people from our mundane, humdrum world being sucked into fantastical realms of fiction. Even within the space of games, 80's cartoons like Captain N: The Game Master and Dungeons & Dragons have featured people being 'sucked into the game', and using their knowledge and skills to save a world they
- [Wild on the Web: Nayru Compilation](https://reclaimthewild.net/index.php/2019/10/28/wild-on-the-web-nayru-compilation/) - Nayru, a YouTube video creator who might be best known for their "Hyrule History" videos, just put out a new video. In it, they feature 5 cool Legend of Zelda fan projects, ranging from whole-new videogames, musical works, a unique speedrun category... and a certain li'l fan-made tabletop RPG system. Be sure to check out
- [Adding Milly as a Developer](https://reclaimthewild.net/index.php/2019/09/21/adding-milly-as-a-developer/) - Today, I have some news to share. We're adding a new Developer to the team: Milly! (You may know them as the author of last week's guest article.) Going forward, you might see more content from him on this page, and more of his influence in the Rulebook. It's my hope that having Milly on
- [Reshape the Wild](https://reclaimthewild.net/index.php/2019/09/15/reshape-the-wild/) - Today's article is a special guest article! Milly's been a prolific member of the community, writing interesting homebrew and providing copious notes and useful feedback. Today, he's presenting rules to reshape how Reclaim the Wild's tactical combat works - from a square grid, to a classic hex grid. Distances in Reclaim the Wild are usually
- [New Spell: Zelda's Phantom](https://reclaimthewild.net/index.php/2019/10/01/new-spell-summon-phantom/) - When we were making new Spells in a previous article, there was one that demanded lots of extra attention: Zelda's ability to summon a Phantom in Super Smash Bros. It's a Spell we've long wanted to include in Reclaim the Wild, but we always knew it'd be a little more complicated than most other Spells.
- [Core Rulebook is back up!](https://reclaimthewild.net/index.php/2019/08/29/core-rulebook-is-back-up/) - Hey folks! The Core Rulebook is now back online, updated to 1.07. Check it out in the usual download spots, here and here. The Bestiary will likely be next, but due to the Labor Day holiday, it's going to be a little bit before that (or the Rebuild supplement) is back online. Thanks for your
- [Queen's Cane](https://reclaimthewild.net/index.php/2019/01/15/queens-cane/) - One of the most fun parts of a Zelda game is finding the cool new Magical Tools you'll use to solve puzzles and navigate the world. And of course, tabletop game players love finding new items - and using them to circumvent the GM's plans. In posts like these, we want to share Magical Tools
- [Adventure Ideas: Granting Property](https://reclaimthewild.net/index.php/2019/01/22/post-idea-granting-property/) - Using the Rebuild the Wild supplement, Heroes can gain homes or become business-owners. But there are more ways to gain property than just planting a flag in the ground and deciding to construct a building! In fact, Heroes might prefer to own property in a cozy village or a bustling city - places where you can't just
- [The Master Sword](https://reclaimthewild.net/index.php/2019/02/15/post-idea-master-sword/) - The Hero's triumph on Cataclysm's Eve Wins three symbols of virtue. The Master Sword he will then retrieve, Keeping the Knight's line true. Reclaim the Wild intends for players to play all-new Heroes, rather than rehashing Link and his adventures. However, the time might come when you want to have the Master Sword show up in your
- [Adventure Ideas: Song of Storms](https://reclaimthewild.net/index.php/2019/03/01/adventure-ideas-song-of-storms/) - The Zelda franchise has more than its fair share of memorable, catchy songs, each with its own potent magic. Of these, the Song of Storms might be the most well-remembered, inspiring people to create remixes, covers, and even their own lyrics for the Magical Song. While the Song of Storms is rolled into the Wind's
- [New Tool: Phonograph](https://reclaimthewild.net/index.php/2019/03/15/tool-idea-phonograph/) - Phonographs are a minor staple of the Zelda franchise, and serve as a useful shorthand for showcasing how technologically advanced a Zelda game world is: the more advanced their record-playing technology, the more advanced the world itself is. Appearing in Ocarina of Time, Majora's Mask, Oracle of Seasons, and The Minish Cap, Phonographs have been used to teach Link the notes for Magical Songs,
- [Improvised Magic](https://reclaimthewild.net/index.php/2019/04/15/improvised-magic/) - When designing Reclaim the Wild, we intentionally kept Magic regimented and simple. This is, after all, how it is generally used by Link in various Zelda games - he learns specific Spells with specific functions, but he can’t create new magical effects out of thin air. Further, the versions of Hyrule we’ve seen throughout the
- [New Race: Weapon Spirits](https://reclaimthewild.net/index.php/2019/05/01/new-race-weapon-spirits/) - Today's article is a bit of a special thing - one of our community members, Avara Sheridan, made a homebrew race for Reclaim the Wild a little while back. And today, we're presenting it here on the blog! This isn't just some random bit of dashed-off napkin scribblery, though. Avara put a ton of work
- [Treasure Chests](https://reclaimthewild.net/index.php/2019/05/15/post-idea-treasure-chests/) - Hunting down Treasure Chests is a staple past-time of Zelda games old and new! However, the main rulebook for Reclaim the Wild doesn't provide any guidance on how a GM should use Treasure Chests, or what should be inside them. This article hopes to help you out with that! Below, you'll find thoughts on Big
- [Traps on Treasure Chests](https://reclaimthewild.net/index.php/2019/06/01/traps-on-treasure-chests/) - While Treasure Chests don't usually have traps installed on them in Zelda games, you might want to include them for a more old-school, Dungeons & Dragons-type flavor. A Chest might also be trapped if it's in a place like a Yiga hideout or a bandit camp, where there might truly be no honor among thieves.
- [Post Idea: Summer Fun](https://reclaimthewild.net/index.php/2019/07/01/post-idea-summer-fun/) - It's officially summer! Everyone's been working hard all year - it's time to head out to the beach, enjoy some sunshine, and take a break from your worries and your work. It's no different for Heroes in Reclaim the Wild - just like us, they could use a break from deadly dungeons, mind-bending puzzles, and
- [Remember That One Time?](https://reclaimthewild.net/index.php/2019/07/15/remember-that-one-time/) - Today, we're highlighting an idea for a game session that isn't terribly Zelda specific, but could be used in any tabletop system for a unique, irreverent, and enjoyable time: "Remember That One Time?" "Remember That One Time" is a way to set up and play through some fun, light-hearted, comedic scenes, without worrying about exactly
- [Bottle of Endless Water](https://reclaimthewild.net/index.php/2019/08/01/bottle-of-endless-water/) - In our short adventure with the Drink to the Past podcast, they found a new Magical Tool: a Bottle of Endless Water. Endless decanters like this are classic fantasy items, with origins dating back to the dawn of history. Today, we're going to share our take on this archetypal Magical Tool, and share a few
- [Dyes and Dyeberries](https://reclaimthewild.net/index.php/2019/08/15/dyes-and-dyeberries/) - Breath of the Wild featured a unique and versatile dyeing system. It allowed players to express themselves by dyeing their armor, at the cost of some items and Rupees. However, as much as Reclaim the Wild shares that goal of self-expression, and as much as we try to follow Breath of the Wild's lead in
- [An Apology, and a Path Forward](https://reclaimthewild.net/index.php/2019/08/21/an-apology-and-a-path-forward/) - Hey folks, We’ve recently become aware that our methods of procuring artwork for the books is unacceptable. We should have asked for permission to use artwork before including it in Reclaim the Wild materials. By failing to do this, we’ve upset artists, and the art community as a whole. And fairly so! So let’s get
- [Website Work: Wiki HTTPS and URL Change](https://reclaimthewild.net/index.php/2019/08/09/website-work-wiki-https-and-url-change/) - A minor update: the Wiki just had a minor behind-the-scenes update! This means two important things: The Wiki now uses HTTPS, just like the main website!The Wiki now has a cleaner URL! (While we love Pokemon Tabletop, we do want to keep all the Zelda stuff separate from all the Pokemon stuff.) The Wiki can
- [New Spells: Link to the Past and Smash Bros.](https://reclaimthewild.net/index.php/2019/09/01/post-idea-new-spells/) - While Reclaim the Wild has a good variety of Spells taken from all over the Zelda series, there were still some Spells that just didn't make it in! There were also a few Spells from Super Smash Bros. that we just couldn't find room for. Today, we're adding a few of those forgotten Spells to
- [Wild on the Web (and in Print!):  Jeux Video & Jeux Video Magazine](https://reclaimthewild.net/index.php/2019/07/27/wild-on-the-web-and-in-print-jeux-video-magazine/) - Bienvenue, nouveaux amis de France! We've seen a lot of new people in the Reclaim the Wild community recently, hailing from Europe - mostly, France. It's been a pleasant surprise, but we've been a bit puzzled - where'd they all come from? Well, now we have an answer. It seems that Jeux Vidéo Magazine highlighted
- [Welcome!](https://reclaimthewild.net/index.php/2018/12/02/welcome/) - Welcome to the The Legend of Zelda: Reclaim the Wild! I've been working on this system for a long time, but it's nearly time to call it "version 1.0" and release it to the public. Any self-respecting home-made tabletop system needs a website - a place to highlight campaigns, showcase ideas, talk about the development process, share
- [New Tool: Weapon Builder](https://reclaimthewild.net/index.php/2018/12/27/new-tool-weapon-builder/) - While we were in the midst of a playtest campaign, one of my playtest players built a weapon creation tool in Google Docs. I thought it was pretty neat, and I wanted to include something like it on this new website. One of the most important attributes of including such a tool on this website,
- [Version 1.06](https://reclaimthewild.net/index.php/2019/07/19/version-1-06/) - It's been a while! But with the influx of new readers, players, and GMs from the Kotaku article, we've gotten a whole lot of feedback and playtesting reports. So we've got a slew of tweaks, updates, and changes, big and small! This version features a few changes to Races, such as Rito now being able
- [Wild on the Web: Tabletop Simulator](https://reclaimthewild.net/index.php/2019/07/11/wild-on-the-web-tabletop-simulator/) - Lord Fuse, a member of our community, has set up a board to play Reclaim the Wild in Tabletop Simulator! You can check it out on the Steam Workshop. If you haven't heard of Tabletop Simulator, it's a way to play board games and tabletop RPGs with friends online. It's a physics simulation of the
- [Wild on the Web: A Drink to the Past](https://reclaimthewild.net/index.php/2019/06/29/wild-on-the-web-a-drink-to-the-past/) - The podcast "A Drink to the Past" recently reached out to us, asking to do an interview, or maybe a session of actual play. We said, "why not both?" And now, that episode of their podcast is out - you can check it out here! Anyway, that's how I (Elemental Knight) ended up on the
- [Aphra's Seed Satchel](https://reclaimthewild.net/index.php/2019/06/15/aphras-seed-satchel/) - It's time to share another homebrewed Magical Tool - though this one is special, because it comes in parts! Aphra, the Great Fairy of Earth and Emeralds, created a magical satchel of seeds. This simple brown sack seems to contain a nigh-infinite number of seeds in it, and when spread over the ground, they bloom
- [Wild on the Web: Kotaku](https://reclaimthewild.net/index.php/2019/06/06/wild-on-the-web-kotaku/) - This is a big one! A day and a half ago, Kotaku - one of the biggest gaming news sites out there - ran a short article about us! You can check that article out here. Needless to say, the response has been mind-blowing and heart-warming. People have been sharing Kotaku's Facebook and Twitter posts
- [Version 1.05](https://reclaimthewild.net/index.php/2019/05/23/version-1-05/) - I'm about to go on vacation, so it seemed a good time to release a new version. This'll give folks something to chew on while I'm away! (And it means I can come home to a long list of fun errata to incorporate, I'm sure.) This version features a change to the Elemental Weaknesses of
- [Version 1.04](https://reclaimthewild.net/index.php/2019/04/02/version-1-04/) - It's time for a new update to the rules! Funny how these keep coming out with some regularity, but it's still fun for me to do these. This version release is relatively minor, but I wanted to get it out sooner rather than later, because it carries a number of small quality-of-life improvements and clarifications
- [Wild on the Web: Confraria de Arton](https://reclaimthewild.net/index.php/2019/03/09/wild-on-the-web-confraria-de-arton/) - While I was digging around in the website's statistics, I discovered that there was another short article written about us - in Portugese! You can check it out here. Much like the last article about us, this one praises the book's professional-looking design and core gameplay systems - at least, near as I can tell
- [Version 1.03](https://reclaimthewild.net/index.php/2019/03/02/version-1-03/) - I did not expect this many small tweaks and changes for version 1.03 or Reclaim the Wild. Hoo boy. On top of that, this version features a totally revamped Monster Creation system. It's now much less focused on point-for-point crunch, and has been reorganized to raise questions in the order that GMs actually encounter them
- [Wild on the Web: GeekNative](https://reclaimthewild.net/index.php/2019/02/19/wild-on-the-web-geeknative/) - So here's a fun thing - we got a mention on a website! There's a short article about Reclaim the Wild over on GeekNative.com, by their founder. While it's not an in-depth review or anything, it is pretty positive. In fact, I wanted to call out one very nice pull-quote: ... a quick look at Reclaim the
- [Version 1.02](https://reclaimthewild.net/index.php/2019/01/26/version-1-02/) - I've gotten lots of feedback, and that's resulted in a lot of minor tweaks, fixes, and changes to Reclaim the Wild. One big change I'm looking to do, is to alter how monsters are made. However, that's going to be a bit of a bigger change - and I didn't want all the other improvements to have
- [Version 1.01](https://reclaimthewild.net/index.php/2019/01/12/version-1-01/) - So of course, as soon as 1.00 was out the door, I started finding little things to update or fix. Some people don't think it be like it is, but it do. A lot of this update is simply clarifying existing rules, resolving edge cases... and adding Castles. So now you can build those -
- [Adventure Ideas: Introducing Fairy Friends](https://reclaimthewild.net/index.php/2019/02/01/post-idea-fairy-friends-as-a-great-reward-for-one-shots-and-the-like/) - Over the past year-and-some-change of developing Reclaim the Wild, I've run a number of one-shots and short campaigns. And while treasure, the fate of the world, or a hearty 'thanks' can be enough motivation to get Heroes moving, those might not be very rewarding when you know the game won't last a long time - and
- [Version 1.00](https://reclaimthewild.net/index.php/2019/01/01/version-1-00/) - It's taken me nearly two years, but here we are - Version 1.00. I'm proud to announce that Reclaim the Wild is complete, and ready for wide release! (I doubt I'll ever be able to say it's "done" - what is, these days? - but at some point, one has to stop calling things 'Beta' or 'Release
- [Sample Characters: Mazili, Noir, Savelle, and Torvan](https://reclaimthewild.net/index.php/2019/01/08/sample-characters-mazili-noir-savelle-and-torvan/) - There are a few places in the Core Rulebook where I reference a couple of prototypical player-characters: Mazili the Rito wizard, Noir the Twili songstress, Savelle the Hylian rogue, and Torvan the Zora knight. I've had these four in mind as 'sample characters' since the beginning of development, I never fully statted them out for

## Pages

- [About](https://reclaimthewild.net/index.php/about/) - This is the official blog for the Legend of Zelda: Reclaim the Wild Tabletop Roleplaying System. Here, you'll find the latest information on the system's development, and perhaps some ideas for adventures, heroes, and foes for your own campaign. What is Reclaim the Wild? The Legend of Zelda: Reclaim the Wild is a freely-distributed tabletop roleplaying
- [Weapon Builder Tool](https://reclaimthewild.net/index.php/weapon-builder-tool/) - This tool is intended to help you quickly determine the stats and effects of a weapon. Simply select the weapon's details (Rank, Type, and Crafting Style), and the Enchantment details, if desired. The weapon's details will automatically appear below.
- [Sample Page](https://reclaimthewild.net/index.php/sample-page/) - This is an example page. It's different from a blog post because it will stay in one place and will show up in your site navigation (in most themes). Most people start with an About page that introduces them to potential site visitors. It might say something like this: Hi there! I'm a bike messenger

## Categories

- [Uncategorized](https://reclaimthewild.net/index.php/category/uncategorized/)
- [Homebrew Additions](https://reclaimthewild.net/index.php/category/homebrew-additions/)
- [GM Advice & Adventure Ideas](https://reclaimthewild.net/index.php/category/gm-advice-adventure-ideas/)
- [Player Characters](https://reclaimthewild.net/index.php/category/player-characters/)
- [Version History](https://reclaimthewild.net/index.php/category/version-history/)
- [Wild on the Web](https://reclaimthewild.net/index.php/category/wild-on-the-web/)
- [Website Work](https://reclaimthewild.net/index.php/category/website-work/)
- [Designer Notes & Tips](https://reclaimthewild.net/index.php/category/designer-notes-and-tips/) - Articles that focus on how Reclaim the Wild is designed and built, and how others can build their own homebrew additions to interact gracefully with the base system.
- [Homebrew Jam](https://reclaimthewild.net/index.php/category/homebrew-jam/)

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