Machine Readiness
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# Defold > Defold is a free, source-available game engine for 2D and 3D games across mobile, desktop, web, and consoles. It uses Lua for scripting, and supports native extensions in C++ and other languages via the SDK. Key notes: - Lua is the primary scripting language for game logic and tooling. - Native extensions can be written in C++ and bound to Lua; they can also wrap other languages or SDKs. ## Docs - [Manuals index](https://defold.com/llms/manuals.md): Links to per-manual Markdown files. - [API index](https://defold.com/llms/apis.md): Links to per-namespace API Markdown files. - [Examples index](https://defold.com/llms/examples.md): Links to per-example Markdown files. ## Optional - [Manuals (single file)](https://defold.com/llms-manuals.txt): All manuals in one Markdown file. - [API reference (single file)](https://defold.com/llms-apis.txt): C++/Lua/Extension APIs in one Markdown file. - [Examples (single file)](https://defold.com/llms-examples.txt): All examples in one Markdown file. - [Manuals + APIs + Examples (single file)](https://defold.com/llms-full.txt): Combined manuals, API reference, and examples.
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